Pre-Release 2026-07

Dear Passengers Co-op Basics

Essential co-op setup for Dear Passengers: party formation, role assignment, proximity voice chat, and friendslop session etiquette.

Starting a Co-op Session

Dear Passengers online co-op lets friends join the same flight session over the internet. One player typically hosts while others connect through Steam invite or in-game lobby systems — exact lobby flow will be confirmed at launch, but the pattern matches other Steam friendslop titles.

Before accepting contracts, agree on voice chat setup. The game features proximity voice chat, meaning cabin crew far from the cockpit sound quieter or muffled compared to someone standing beside the pilot seat. External voice apps work as a fallback, but they remove spatial immersion.

Check everyone meets minimum PC specs and stable connections. Physics-heavy moments — turbulence, cargo shifts, pirate boarding — spike bandwidth and require low latency between pilot inputs and cabin reactions. A dropped connection mid-landing is comedy for spectators and tragedy for your insurance deductible.

Assigning Roles

Rotate pilot duties unless one friend loves the stick. Dear Passengers punishes teams that treat piloting as a punishment detail. A confident pilot stabilizes the session while cabin crew handle the human and freight disasters unfolding behind the cockpit door.

Cabin crew can split sub-tasks informally: one player manages passenger disputes, another secures cargo, a third runs galley service during calm moments. FLEXUS has not confirmed formal sub-roles, so communication replaces UI prompts.

Read the full roles overview and pilot guide before your first group flight. Solo players switching between cockpit and cabin should practice on easier contracts using our first flight checklist.

Communication and Proximity Voice

Proximity voice chat is a core Dear Passengers system, not a cosmetic feature. Shouting down the aisle during an emergency is gameplay, not roleplay fluff. Pilots who mute cabin crew miss crocodile escape warnings; cabin crew who whisper during takeoff get ignored.

Establish callouts early: who reports passenger threats, who confirms cargo door status, who reads weather updates if instruments are split across roles. Simple phrases beat long explanations when the plane is banking through a storm.

Our proximity voice chat page covers microphone tips and fallback options. For broader session planning, see multiplayer overview and the co-op with friends guide.

Friendslop Etiquette

Dear Passengers sits in the friendslop genre alongside R.E.P.O., Lethal Company, Peak, and RV There Yet? — games where failure is funny and blame is part of the fun. Griefing teammates may be hilarious once and frustrating forever. Save sabotage for agreed joke rounds.

Share profits and repair costs fairly unless your group prefers hardcore airline capitalism. Uneven contract choices — one player pushing illegal cargo while others expect calm commuter runs — cause more arguments than bird strikes.

Wishlist the game on Steam App ID 4534960 if your crew is waiting for the 2026 launch. Use downtime to compare similar games and keep co-op skills sharp until Dear Passengers taxis onto the runway.

Frequently Asked Questions

How do I invite friends to Dear Passengers?

Expect Steam-based invites or in-game lobbies at launch. Final flow is unconfirmed; our multiplayer page will update when FLEXUS details session joining.

Is proximity voice chat required?

Not required, but strongly recommended. It communicates spatial separation between cockpit and cabin during emergencies.

Can we swap roles mid-flight?

Likely during calm phases, but critical flight segments probably lock the pilot to controls. Confirm at launch.

What player count works best?

Small groups of two to four match the friendslop sweet spot. Exact maximum is not finalized on Steam.

Can mixed-language crews play together?

Yes. Proximity voice uses your spoken language. This wiki offers seven locales for written guides to support international crews.

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